Game Platform Publishing
Game platform publishing is the work of preparing a game, its store presence, legal setup, builds, and release submission for a platform such as Steam, Epic Games Store, PlayStation, or Xbox.
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Intro
Game Platform Publishing
Publishing is the path from a finished game project to a product a platform can sell, distribute, review, and support. It is not one upload. It joins business identity, platform agreements, a store presence, a tested build, product configuration, review, and release control.
Each platform owns its own portal, policies, technical requirements, and approval path. Treat the platform as a release environment with a contract. Your team owns the game and its claims. The platform decides which submission artifacts it needs before release.
Steamworks onboarding illustrates the shape of the work. The partner provides legal identity, bank and tax information, accepts agreements, pays an app fee, then prepares a store page, builds, features, and pricing. Steam reviews the store presence and product build before release. Epic's publishing workflow likewise starts with onboarding, then early awareness, configuration and testing, final review, and release. Steamworks Onboarding Epic Publishing Workflow
The publishing package
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Sources
- https://partner.steamgames.com/doc/gettingstarted/onboarding?l=english
Supports
- Steamworks onboarding requirements for agreements, app fee, identity, bank, and tax information
- Store-page, build, feature, and pricing preparation before release
- First-title waiting and coming-soon timing requirements
- https://partner.steamgames.com/doc/store/Review_Process
Supports
- Store-presence and product-build review before Steam release
- Supported operating systems launching and selected store features existing in the submitted build
- Near-final build submission and post-approval update guidance
- https://dev.epicgames.com/docs/epic-games-store/publishing-tools/publishing-process/publishing-workflow?lang=en-US
Supports
- Epic Games Store workflow from onboarding through early awareness, configuration and testing, final review, and release
- https://dev.epicgames.com/docs/epic-games-store/publishing-tools/publishing-process/release-management?mdrv=dev.epicgames.com%2Fservices%2Fpublishing-tools%2Fstore-presence
Supports
- Epic artifact, binary, store-settings, and offer definitions
- Release management and product configuration concepts
- https://dev.epicgames.com/docs/epic-games-store/publishing-tools/manage-org
Supports
- Epic organization type, agreement authority, publishing permissions, submission fee, and trader, tax, and payout requirements
- https://dev.epicgames.com/docs/epic-games-store/requirements-guidelines/content-ratings/pricing-overview?lang=en-US
Supports
- Epic price-tier management and review of price changes
- https://partners.playstation.net/
Supports
- PlayStation partner entry point and self-publishing on PlayStation Store
- https://developer.microsoft.com/en-US/games/publish
Supports
- Xbox concept submission, publishing agreements, and publication preparation path
